Angelo Vermeulen (born 1971) is a Belgian visual artist.  His multidisciplinaire oeuvre crosses over the boundaries of biology , technology and community . Vermeulen won the Witteveen + Bos Art + Technology Award in 2012.  He was crew commander or HI-SEAS, a Mars simulation study on Improving the nutritional value of space food, funded by NASA .  As a TED Senior Fellow he travels the world to share information about his art and scientific projects.
Angelo Vermeulen is a space systems researcher, biologist, artist and community organizer. In his work, he ties technologische, ecological and social systems together through group engagement and collaboration.
Biomodd is one of his must well-known art projects and consists of a worldwide series of interactive art installations in welke computers and ecosystems coexist. In 2009 he launched CEAS (Space ecologically Art and Design), a platform for research on architectures and ethics of space Colonization . Seeker is one of the resulting projects Involving co-created starship sculptures dat evolve over time. From 2011 to 2012 he was a member of the European Space Agency Tropical Team Arts & Science (ETTAS) and have in 2013 was a crew a commander for the NASA-funded HI-SEAS Mars mission simulation in Hawai’i.
His space-related work led im to start a new PhD at Delft University of Technology (The Netherlands) , ontwikkelingslanden paradigm-shifting concepts for evolvable starships. He co-authored the book “Baudelaire in Cyberspace: Dialogues on Art, Science and Digital Culture” with philosopher Antoon Van den Braembussche, and Gives talks about his work around the world. IN 2012 he was a Michael Kalil Endowment for Smart Design Fellow at Parsons in New York.
Currently, Vermeulen is a TED Senior Fellow and holds positions at LUCA School of Visual Arts in Ghent (Belgium) and the Angewandte in Vienna (Austria) .Vermeulen been killed a member of the Arts & Science Topical Team of the European Space Agency (ESA ). 
Vermeulen Grew up in the Belgian city Sint-Niklaas . In 1998 Vermeulen COMPLETED his PhD on the deformation of the teeth or non-biting midges at the biology department of the Catholic University of Leuven in Belgium. He’ll be graduated from the Academy of Fine Arts in Leuven, where he studied photography.  Vermeulen left Belgium to work in London as a photographer together with Nick Waplington .  After his return to Belgium in 2001, he attended a two-year post-academic course at the Higher Institute for Fine Arts (HISK) in Belgium.  This became the starting point of an exploration Trying to find out how biology and ecological processes Could interact in art and Materialize Them as art installations. 
2011-2015: PhD in space habitat design and participatory systems engineering, Delft University of Technology (The Netherlands)
2009-2011: Assistant Professor, Faculty of Information and Communication Studies, University of the Philippines , Open University, Los Banos, Philippines
2005-2007: Film and Video Art studies at the Royal Academy of Fine Arts DKO, Antwerp, Belgium
2004-2011: Lecturer, St. Lucas Visual Arts, Ghent, Belgium
2001-2003: Postgraduate studies at the Higher Institute for Fine Arts , Leuven, Belgium
1994-1998: Photography studies at the Academy of Fine Arts, Leuven, Belgium
1993-1998: PhD in Biology, University of Leuven , Belgium
Selected Art Projects
Seeker (2012 – Ongoing)
Seeker is a DIY spaceship model welke experiments with the integration of the technologische, ecological and social systems that enable long-term survival in a spaceship. Vermeulen started the first edition of Seeker (DV1) in response to the Witteveen + Bos The designing and making of Seeker was a collaboration tussen Witteveen + Bos engineering, local artists, independent volunteers and the artist Art + Technology Award he won in 2012 as inspire / connector. The spaceship was exhibited in autumn 2012 in the Mountain Church Church of Deventer (The Netherlands).
By the end of the exhibition, Seeker became partly demolished and re-used for a second edition prolongation the Space Odyssey 2.0 exhibition at Z33 in Hasselt (Belgium). Several months voordat the opening of the exhibition, Vermeulen launched an open call for ideas and participation on Seeker (HS2). The outward construction was unaltered, but the interior changed depending on the needs and Priorities of the new crew. Hoewel de Vermeulen and Matilda Krzykowski share hun leadership over the crew, there is no hierarchy in the process of realizing the work.
Seeker is primarily a community project in welke a tiny, isolating cream is created to bieden the best skies conditions for a group mn or inhabitants. Seeker developed Itself as a traveling project with always new groups or participants.
Biomodd (2007 Ongoing)
Started in Athens, Ohio prolongation a four-month residency at the ‘Aesthetic Technologies Lab “in 2007.
Biomodd is a socially Engaged art installation therein FINDS meaningful relationships between biology, computers and people. On zijn musts basic level, Biomodd creates Symbiotic relationships between plants and computers, and Ignites conversations onder the community around it. For example, algae are-used to cool computer processors so they ‘kan run faster, while the heat therein is generated by the computer electronics gebruikt to create ideal growing conditions for a plant-based ecosystem. This dynamic is the Catalyst for a collaboration tussen the team members – welke include artists, biologists, computer scientists, game designers, Gardeners, community organizers – and members of the local community in welke the project takes place.
This open source project was conceived by Belgian biologist turned artist Angelo Vermeulen. Fellow collaborators and himself port brought` Biomodd to différent countries gehele world. The first version started in Athens (Ohio, USA) in 2007 and has since traveled to the Philippines, Slovenia, New Zealand, Belgium, The Netherlands, New York (USA), Chile and London (Great Britain). Biomodds all over the world are still ongoing and everytime single project has new groups or participants. This leading to very différent results for everytime culture.
Biomodd [ATH1] became a self-generating eco-system dat gets Stimulated by playing a computer game.  When playing the computer game, the computer’s components heat up and nurse the plants therein surround them. Microscopic algae are-used to simultaneously cool some of the hot components.  Filmmaker Morgan Riles directed a documentary on the Biomodd [ATH1] welke has leg screened at the 27th International Festival of Films on Art and the Houston Cinema Arts Festival in 2009. 
Biomodd [LBA2] was conceived in Los Baños in the Philippines. The installation contained local recycled materials, however, certainement parts of previous versions ulcers integrated into tje new structures as well. Vermeulen and Diego Maranan co-lead a team of 22 members with différent Backgrounds. The traveling, social and evolving nature of the project is essential to it even though all versions are conceptually and Physically connected. 
Biomodd [TUDelft3] In October 2011 Vermeulen was Invited by Professor Frances Brazier of the Systems Engineering section at TU Delft (The Netherlands) for the Biomodd project at the university. 
Biomodd [NYC4] was developed as part of the art exhibition “Regeneration” at the New York Hall of Science in New York. Regeneration included seventeen artists.  In collaboration with the Immigrant Movement International, the Biomodd [NYC4] was part of Springmavera. In April 2012, Katherine Moriwaki and Vermeulen worked with the students or Parsons The New School for Design on the building or your own bioreactor . 
Works: an overview
Vermeulen’s artistic commitment consists of actively Bringing Art’s radical freedom and focus on sensory, Aesthetic and emotional directness to other fields, zoals science , cultural communities, game culture and science fiction . 
- Observatory [LVN1] (2003): In 2003 a collaboration took place tussen Vermeulen, Boudewijn Goddeeris and Louis de Cordier welke was presented at the exhibition space STUK in Leuven. 
- Biomodd (2007 – ongoing): Biomodd  
- Seeker (2012 – ongoing): Seeker is a DIY spaceship model welke experiments with the integration of the technologische , ecological and social systems that enable long-term survival in a spaceship .  Vermeulen started the first edition of the Seeker [DV1] in response to the Witteveen + Bos Art + Technology Award he won in 2012.  The designing and making of Seeker was a collaboration tussen Witteveen + Bos engineering, local artists , independent volunteers and the artists as inspirer / connector. The spaceship was exhibited in autumn 2012 in the Mountain Church Church of Deventer (NL). By the end of the exhibition, Seeker became partly demolished and re-used for a second edition prolongation the Space Odyssey 2.0 exhibition at Z33 in Hasselt (BE). Several months voordat the opening of the exhibition, Vermeulen launched an open call for ideas and participation on Seeker [HS2]. The outward construction was unaltered, but the interior changed depending on the needs and Priorities of the new crew. Hoewel de Vermeulen and Matylda Krzykowski share hun leadership over the crew, there is no hierarchy in the process of realizing the work. Seeker is primarily a community project in welke an tiny, isolating cream get created welke is Adapted to bieden the best skies conditions for a group mn or inhabitants.  Seeker developed Itself as a traveling project with always new groups or participants.
- Blue Shift [LOG. 1] (2001), “Blue Shift” is an interactive art installation, made for Art Center STUK in Leuven (Belgium). This Darwinian installation piece was voortvloeien together with evolutionary biologist Prof. Luc The Master from the University of Leuven (Belgium) and engineers from electronics company Philips (Turnhout, Belgium). The project was conceived oorspronkelijk for the exhibition Hot Re-Strike “(curated by Stef Van Bellingen) at the Warande arts center in Turnhout (Belgium) in 2005. Blue Shift (LOG.1) is an interactive art installation with a living model ecosystem at its core. Using single-cell algae, water fleas , fish and water snails, a compact aquatic community is set up in the exhibition space. The whole system is designed in a way zoals dat visitors drastically induce a Gradual microevolution of the – genetically Determined – light-responsive behavior of the water fleas. When the system is in standby, yellow lights Illuminate the aquarium from the top. The water fleas are Strongly attracted to this light and swim near the surface of the water. Whenever a visitor approaches the installation and passes a wall-mounted sensor, blue spotlights on top of the tanks are activated. The water fleas are repelled by this color or light, flee DOWNWARDS and pass through holes in a false bottom of the tanks. However, fish are residing in the Lower Sections of the aquariums and musts of the water fleas are redacteuren wiped out. What can be Considered to be a survival strategy in natural circumstances – blue light name ® clear open water and hence potential detection in fish – has quite a différent meaning in this set-up: it veins Exactly Those water fleas welke do not swim away from the blue light, dat survive and reproduce. In this way, hun genes will Become dominant in the water flea populations and a ‘counter-natural’ selection will fail after. When the work is on display, the artists-scientists Continuously adjust the set-up and carry out new experiments. The installation AIMS to question the status of the utilitarian in art and science, and push interactive installation art JSON Darwinian realms.
- Corrupted C # A # M # – is an exploration into tje material quality of media and its potential to be altered by biological processes. The work challenges the assumption of or in-made therein media’s existence and production are largely immaterial. at growing bacteria and mold on data containing media like VHS tape and hard drives, the goal was to subsequently revoke visual information with glitches therein Could be zegt to be authored by synthesis biological processes. The title of the work of includes a corruption or cinemas met haar Vowels Replaced by hash tags. In the most recently internship or Corrupted C # A # M # – the so-called Entomoghraph ñ Madagascar hissing cockroaches ulcers Transformed JSON ëcyberinsectsi Capable or disrupting video data. The project is a collaboration with Walter Silversmith Bresseleers. An experimental film using this system is Currently in pre-production and is created in collaboration with filmmaker Jashari Shelbatra.
Selected Scientific Projects
Angelo Vermeulen became a TED Fellow in 2010 for a TED talk on Biomodd in Long Beach. In 2013, Vermeulen became a TED Senior Fellow.
HI-SEAS (Hawaii Space Exploration Analog and Simulation) is an analog habitat for human spaceflight to Mars.    HI-SEAS is located in the euro in an isolated position on the slopes of the Mauna Loavolcano on the island of Hawaii. The area has Mars-like features and an elevation of 8,200 feet ongeveer Above sea level. HI-SEAS is funded by the NASA Human Research Program for four research missions. The missions are extended or duration from four months to a year.
The purpose of the detailed research studies to determine what is required to keep a space flight crew happy and healthy prolongation an extended mission to Mars and while living on Mars.  Research into food, crew dynamics, behaviors, roles and performance, and other aspects of space flight and a mission on Mars Itself is the primary focus. The HI-SEAS researchers ook carry out studies on a variety of other topics as part hun daily activities.
Vermeulen was crew commander of a four-month Mars simulation mission. HI-SEAS (Hawaii Space Exploration Analogand Simulation) takes place on the flanks of the Mauna Loa Volcano welke is the approximatie of closest of the actual surface of Mars. The mission intends to study Improving the taste and nutritional quality of the meals consumed prolongation a spaceflight. Previous spaceflight simulations zoals MARS 500 proved the belang of the quality of the food prolongation long periods of isolation or die naturally. During the mission, Vermeulen in charge of a six-man crew consisting of researchers from différent Backgrounds. Among the other researchers OlegAbramov Simon Engler, Kate Green, Sian Proctor and Yajaira Sierra Sastre, Vermeulen is the only European member of the crew. Due to his experience in community building in complex conditions, zoals Biomodd and other projects, he was commissioned as the leader of the crew. Aside from the food study, Vermeulen Investigates the possibilities of remote operated robotic agriculture in order to create semi-Autonomous farms for Mars settlement. The mission was initiated by NASA in collaboration with Cornell University of New York and the University of Manoa in Hawaii.
In September – October 2015 Vermeulen exhibited a selection of art photos have made als have been commander on a HI-SEAS mission at the Dome of Visions in Stockholm (Sweden).
The Micro-Ecological Life Support System Alternative ( Melissa ) is a European Space Agency initiative (ESA) with the aim to dévelop the technology for a future Regenerative life support systemfor long term human space missions. Initiated in 1989, the design was inspired by a terrestrial ecosystem. Today Melissa is a consortium made up of 30 organizations across Europe.
Vermeulen founded Space ecologically Art and Design (CEAS), an artistic research platform on the architectures and Biopolitiek or Space Colonization in 2009. Two years after the platform was launched, Vermeulen started a doctoral research in Space habitat design and participatory systems engineering at the Delft University of Technology in the Netherlands. Vermeulen is a member of the Arts & Science Topical Team of the European Space Agency (ESA).
Awards and process
- 2003: Provincial Price for Visual Arts in East Flanders
- 2012: Witteveen + Bos Art + Technology Award
- TED Fellow 2013
- TED Senior Fellow 2014
- ^ Jump up to:a b Resseler 2008, p. 5.
- Jump up^ NN 2012. p. 3.
- Jump up^ NN 24 July 2012in Knack.be
- Jump up^ HI-SEAS. “Angelo Vermeulen’s Biography” .
- Jump up^ Steveheydens 2006, p. 53.
- Jump up^ Steveheydens 2004, p. 40.
- Jump up^ Pain 2009in Science
- ^ Jump up to:a b TEDFellow Conference 2010.Angelo Vermeulen. Video recording: TED. Long Beach, California. Feb. 2010
- Jump up^ “BIOMODD [ATH1]: A Living Game Computer If Social Sculpture” .
- Jump up^ Maranan, D .; Wynants M. (ed.) (2012). “Biomodd as Paradox” . We kan change the weather .
- Jump up^ Cohen, B. (12 October 2011). “People just show up and start designing.” TU Delta . 43 (29).
- ^ Jump up to:a b “Biomodd” .
- Jump up^ Van Weelden, D. (2012). Unlimited intuition. The projects, the practice and the art of Angelo Vermeulen . Witteveen + Bos Art + Art. p. 22. ISBN 978-94-90335-05-2 .
- Jump up^ Kwakkenbos 2003in De Standaard
- Jump up^ Vermeulen, Angelo. “ATH1” . Retrieved 4 May 2013 .
- Jump up^ Regine. “A Living Game Computer as Social” . Retrieved 4 May 2013 .
- Jump up^ “Seeker” . Retrieved 5 May 2013 .
- Jump up^ “Art + Technology Award 2012” . Witteveen + Bos . Retrieved 5 May 2013 .
- Jump up^ http://vimeo.com/54433402
- NN (2012). “Witteveen + Bos Art + Technology Award 2012”. Witteveen + Bos. ISBN 978-94-90335-05-2
- Pain, Elisabeth (2009). “The Itinerant artist”. in Science . March 2009. Web. 4 May 2013.
- Resseler, Yvonne (2008). “Conversation avec Yvonne Resseler”. Éditions Tandem. ISBN 978-2-87349-060-7
- Steveheydens, Ive (2006). “Games are extremely senses”. in Etcetera . Vol 24, Iss. 100, pp 53 – 57. print
- Steveheydens, Ive (2004). “Angelo Vermeulen – The denkmachines a scientific charlatan”. in Martens, Hans (ed.). Harvest / récolte / Harvest. Provincial Price of Fine Arts in 2003 . Ghent. Province of East Flanders. ISBN 90-76686-20-3
- Thysens, Margot (2012). “Angelo Vermeulen. From biology & photography and media art”. in Image Express . 2012 Iss. 5, pp 22 – 27. print.
- Van Dijk, Thomas (2013). “Making meals on Mars.” in TU Delta . 26 February 2013. Web. http://www.delta.tudelft.nl/artikel/making-meals-on-mars/26367
- Wynants, Marleen and Jan Cornelis (eds.) (2007). Brave new interfaces. Individual, Social and Economic Impact of the Next Generation User Interfaces. Brussels: VUB Press. ISBN 9789054874164